To download the source code click here
try it it is a best and easy game which you can show as a mini project also used to play spin the bottle game
Activity_main.xml
<?xml version="1.0" encoding="utf-8"?>
<android.support.constraint.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".MainActivity">
<ImageView
android:id="@+id/bottle"
android:layout_width="200dp"
android:layout_height="200dp"
app:srcCompat="@drawable/bottle"
android:scaleType="center"
tools:layout_editor_absoluteX="155dp"
tools:layout_editor_absoluteY="240dp" />
<Button
android:id="@+id/Clickit"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Go"
tools:layout_editor_absoluteX="141dp"
tools:layout_editor_absoluteY="522dp" />
</android.support.constraint.ConstraintLay>out
Activity mian.java
package com.example.sarfraz_alam.spinit;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.view.View;
import android.view.animation.AccelerateDecelerateInterpolator;
import android.view.animation.RotateAnimation;
import android.widget.Button;
import android.widget.ImageView;
import java.util.Random;
public class MainActivity extends AppCompatActivity {
ImageView img;
Button butt;
Random r;
int angle;
boolean restart= false;
int temp;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
img =findViewById(R.id.bottle);
butt=findViewById(R.id.Clickit);
r = new Random();
angle=r.nextInt(3600)+360;
temp = angle % 360;
butt.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View view) {
if(restart){
RotateAnimation rotate=new RotateAnimation
(temp,360,RotateAnimation.RELATIVE_TO_SELF,0.5f,RotateAnimation.RELATIVE_TO_SELF,0.5f);
rotate.setFillAfter(true);
rotate.setDuration(1000);
rotate.setInterpolator(new AccelerateDecelerateInterpolator());
img.startAnimation(rotate);
restart=false;
butt.setText("GO");
}
else
{
RotateAnimation rotate=new RotateAnimation
(0,r.nextInt(3600)+360,RotateAnimation.RELATIVE_TO_SELF,0.5f,RotateAnimation.RELATIVE_TO_SELF,0.5f);
rotate.setFillAfter(true);
rotate.setDuration(3600);
rotate.setInterpolator(new AccelerateDecelerateInterpolator());
img.startAnimation(rotate);
restart=true;
butt.setText("Reset");
}
}
});
}
}
It is good but you should do proper alignment
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